The Island of Adventure (1)
Enid Blyton's classic adventure series is fantastically repackaged for a new generation of readers. For Philip, Dinah, Lucy-Ann and Jack, the holiday in Cornwall is everything they'd hoped for--until they begin to realize that something very sinister is taking place on the mysterious Isle of Gloom. But they're not prepared for the dangerous adventure that awaits them in the abandoned copper mines and secret tunnels beneath the sea. Table Of Contents 1. The beginning of things 2. Making friends 3. Two letters — and a plan 4. Craggy-Tops 5. Settling in at Craggy-Tops 6. The days go by 7. An odd discovery 8. In the cellars 9. A strange boat 10. Night adventure 11. Bill Smugs 12. A treat — and a surprise for Joe 13. Joe is tricked again 14. A glimpse of the Isle of Gloom 15. A peculiar happening — and a fine trip 16. Strange discoveries 17. Joe is angry 18. Off to the island again 19. Down in the copper mines 20. Prisoners underground 21. Escape — but what about Jack? 22. A talk with Bill — and a shock 23. Another secret passage 24. A journey under the sea 25. An extraordinary find 26. A bad time — and a surprising meeting 27. A lot of things are made clear 28. Trapped 29. All's well that ends well